Do you want to learn to write games for the Game Boy Color? Here are a bunch of examples to help you learn how, and some libraries to make programming easier. I hope they help you write the next million seller.
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A full featured puzzle game, and developer diary. Includes full source! |
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My entry into the 1st Lik-Sang contest. It came 10th place. Full GBDK source |
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My entry in the 4th Bung contest. It came ??? place. |
GBDK code examples
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Save and load high score tables, including name entry (version 2) |
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A variable width font library. Source included |
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DragonEagles GBDK printer library extended to work correctly. |
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Display a string on the screen in the window. The string will be word wrapped automatically. |
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Save and load a picture in drawing mode |
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Display the bung logo on the screen, from bank2 |
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Sample program showing how to load tiles into the second tile bank |
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Sample program showing how to change the tile palettes (set tile attributes) |
Other gameboy stuff
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Creates a global variable _gba to show if the program is running on a gba |
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There's always someone somewhere, with a big nose who knows - Morrissey
gameboy.html